SAILING

Sail Boats

Bob Copeland
© 2002 R C Copeland
VivaYo152@aol.com. All rights reserved

 

OPERATING THE BOAT

SAFETY FIRST!

Check the boat, rig, engine, and sails before operating. Be sure gear is stowed

Be sure no loaded line can become a “slingshot” if a block breaks

Install the lifebuoy, with MOB pole and light. Discuss how to use it

Check fire extinguishers and flares. Be sure the first aid kit is stocked

Be extremely careful of fire while underway. Better to cook at anchor

Use a waterproof apron while cooking

On the water, sun burns fast; use sunscreen

Drink plenty of water to avoid dehydration and reduce tiring

Shivering is the first sign of hypothermia

Fatigue, cold, and seasickness lead to dangerous mistakes

Usually occur when circumstances can become dangerous

If they start, plan the quickest route to safety

Check drinking water, battery charge, fuel, and engine operation

Be sure cooling thruhull is open and oil is full

In close maneuvering under sail, have the motor running for backup

Always wear a life vest at night, and safety harness if wind is strong

In waves, always wear a safety harness on the foredeck

In broaching conditions, all crew should wear safety harnesses

In a broach, release sheets – not halyards

Yell a warning to others if a large wave or gust approaches

In large waves, keep all hatches closed and fastened

Stay away from lee shores in heavy air or waves!

If a squall line is approaching, get reefed and a smaller jib

Smooth seas and rising tides are the only time for shallow water

Never step on a sail, especially if wet

Don’t let lines slide thru your hands: they cut like glass

Keep line ends out of the way and free to run, usually below

Wear gloves and shoes. Test for grip on a wet deck

Be extremely careful operating winches – they can remove fingers

Check the weather report before going offshore

Look out for fog if humidity high and temperature dropping

Be sure charts are available and nav equipment is working, if needed

Plan the trip, including courses, nav marks, lights, tides, and dangers

Get a position fix at least hourly, and check for potential dangers

Keep a watch, and keep watching, at all times

Never assume anyone, especially a stinkpot, will yield right-of-way

When anchoring, have 5:1 scope, and back down to be sure it’s set

Check weather report, tides, and currents for potential problems

VHF radio Mayday, on Ch. 16: State “Mayday”, Boat name and type, Position, and Problem

LEAVING SHIP

Gas off, Cocks closed, Head locked, Breakers off [except bilge pump], Rigging lines secure, Backstay off, Sails stowed, Mooring lines secure

COMPETITION FACTORS – Prepare and Execute

BOATSPEED

Hull Bottom              Standing Rig                Sails                                         Instruments

Keel and rudder        Running Rig                             Hardware

6 kn. = 10 min./mile. 1% speed change = 6 sec./mile = 1’ rating

PERSONAL

Physical Condition                                        Observation                             Patience

Mental Condition                                          Anticipation                             Safety

Concentration                                                                       Analysis

STRATEGY

Race Instructions      Course                         Wind                Current            Start

TACTICS

Clear Air                                                       Crossing                                                           Current

Wind Shifts                                                   Covering                                              Mark Roundings

CREW [Primary responsibilities – may be assigned]

   Helm: Drive, Mainsheet, Traveler, Backstay

   Port and St’bd Trimmers: Jib sheet, Vang, Cunningham, Outhaul,

Spinnaker sheet, Afterguy, Pole lift, Foreguy

   Foredeck: Rig spinnaker, Jibe pole, Clear halyards/lines, Lookout,

Tactics, Call waves

   Mastman: [Same as Foredeck on end-for-end jibe] Hoist/lower

sails, Raise inner pole, Trip pole, Assist foredeck, Barberhauls, Leech lines, Pre-start info, Time start

KNOTS

Bowline, Sheetbend, Square knot, 2 half hitches, Anchor bend, Clove hitch, Belaying hitch

SAIL TRIM UPWIND

Sight up mast while beating to assure dead straight both tacks

Max backstay: Sight up forestay while tighten in medium wind

At max when forestay gets no straighter

Mark controls, e.g. pen marks on lines, and keep records

Setup order:

Backstay, babystay, jib halyard, jib blocks, jibsheet, barberhauls

Main halyard, cunningham, outhaul, traveler, vang, mainsheet

Leech lines

Check, continually, in following order [trim is never perfect]:

Twist, trim angle, draft position/amount, even slot, helm balance

All adjustments affect others, esp. backstay

If boat won’t go it’s usually too little twist – ease sheets

Never get the main more twisted than the jib

As speed builds, can trim in to point, if desired

Don’t cleat sheets, work them!

Forward third of sail’s shape is most important, esp. curve of luff

Flat entry to point; rounded for speed or power

Light-to-moderate air: Sails hoisted with some luff wrinkles

Full draft with a little twist

A little flatter, and slightly more twist, in very light air

As wind increases, begin tightening controls

Draft flatter, more forward, less twist

Keep as much power as the boat will take

Some weather helm helps keel work to windward

Compromise: Power has to be reduced to point high

With GPS and a mark, VMG for best trim can be checked

Heavy air: Tighten luffs to create some overbend wrinkles

Max sail area possible – overpower. Winner usually does

Move sheet leads [jib lead and traveler] out as wind increases

Increase twist as wind increases [sheets eased and jib car aft]

Balance the sails and boat to reduce rudder angle

JIB TRIM UPWIND

Backstay: Set 6 – 10% draft, depending on wind strength

Flatter draft in flat water, fuller in a chop for power

Jib slightly fuller than main, slightly more forward

Halyard: Set draft 35 – 45% aft [30 – 40 for fractional rig]

As wind increases, tighten halyard to move draft further forward

Flatter luff entry in flat water [tighten backstay], to point

Rounder in a chop [tighter halyard], for power

Car: Fore/aft location set for even luff break on both tacks

May require different location on each side

Move lead forward slightly in light air, ease halyard

Move lead aft and/or out in heavier air, tighten halyard

About 8 degrees off center to point, 10 for speed or power

[10 degree = 21” out @ 10’ aft of tack]

Low luff in sail is bad; move car aft or ease sheet

May be wind sheer [will be opposite on each tack]

Jibsheet: Sets twist as well as trim angle

Keep telltales flying evenly and continuously back in light air

As wind increases, inner up more and more, esp. upper ones

If steering groove too narrow, ease backstay or tighten jib halyard

MAIN TRIM UPWIND

Backstay, babystay, and outhaul: Set 6-10% draft

Runners flatten jib while holding draft in main

Babystay does opposite

Cunningham: Set draft 45-55% aft [40-50 for fractional rig]

Traveler: Sets trim angle. Slight-to-heavy backwind at low luff           Depending on wind strength and jib overlap

Top telltale slightly stalled [More to point, flowing for power]

Mainsheet: Sets twist. Boom approximately on center

In slightly to point, out slightly for power, out more to depower

Set top batten parallel boom [In slightly to point, out for power]

Set slot to match jib. Less twist to point, more for speed

In heavy air, sail the main on the battens and highly twisted

Vang: Set to automatically allow slight twist as sheet eased to tack

SHIFTING GEARS UPWIND

Must be able to work gears – fast! – while hiked on the rail

Crew must do immediately, usually without being told

Involve sheets, traveler, cunningham, backstay, vang

Power: Slightly ease sheets and backstay for speed or acceleration

Tighten Cunningham and jib halyard. Ease outhaul slightly

Round entries, open leeches, moderate twist for speed and power

Point: Tighten backstay, sheets, outhaul. Ease halyard/cunn.

Flatten sail entries, close leaches, reduce twist

Must build speed before pointing, e.g. on tacks

Otherwise sails and keel stall and boat goes slow and sideways

To build speed, set all controls for pointing

Except slightly ease sheets and backstay to accelerate

Then trim sheets, b’stay together to tighten leeches [slot even]

Depower: In gusts, ease sheets, tighten backstay quickly, then retrim

Sail on the back half of the sails – keep them working thru gusts

Must sail aggressively – overpower with control, boat driving

Controls on hard! Esp. backstay and halyards/cunningham

Backstay, running backs, babystay must coordinate for bend

Traveler and jib lead out – much twist, upper sails luffing in gusts

Unreefed main, smaller jib better than opposite

BOAT HANDLING UPWIND

Watch [crew helps]: Wind on water, waves, jib telltales, headstay sag [immediately shows windspeed change], main backwind and leech telltales, compass [for wind shifts], other boats

Keep crew close together, weight on high or low side for balance

Tack fast, at speed, on wave crests

Look 90 degrees for reference, or use compass

Tack, ease main, don’t over turn, build speed, point up, trim in

Have to build speed before boat can point

Roll tack: Hike hard near head to wind, release jib, shift fast to other side, hike hard as sheet in [lean out and extend arms and legs]

In gusty wind, be on port tack in lulls, on starboard in gusts

In light air keep boat moving, avoid tacking except on shifts

Sudden change in velocity often indicates a shift

Use rolltack and pumping to accelerate boat [like “flapping”]

If stuck in irons, push boom out opposite desired tack

Power up and foot, especially in a chop

Try to keep all jib telltales, both sides, flying straight aft

In heavy air, ease sheets, foot off slightly, keep boat driving hard

Cross-sheet jib; set up barberhauls

Work sheets and backstay, and sail aggressively

If overpowered and stall, speed goes down fast

Speed gives stability [keel more effective], reduces leeway

Head up slightly in puffs, off in lulls to sail constant heel angle

Balance tiller on fingertips, ventilate rudder by short, fast jerks

Keep weather jib telltales flying up; main luffing except battens

Foot off even more when pounding. “S” thru waves

Work sheets to use gusts to accelerate, not leeway and stalling

Steer “up the waves up, down the waves down”, in rhythm

SAIL TRIM OFFWIND

Don’t overvang the main

Pole generally square to wind, clew heights even, luff vertical

If spinnaker breaks high, pole is too high, and vice versa

On a reach: Lower pole, barberhaul clew down if needed

Heavy air: Pole more forward and down – choke sail down

Set up barberhaul on sheet

Light air: Pole more aft to project sail into wind

Use telltales @ 1/3, 2/3 down, 1-2’ in from spinnaker leeches

Triradial works as high as 50 degrees apparent in moderate wind

Double head rig [genoa and staysail] fastest @ 40-50 degrees

On reaches use staysail with spinnaker

BOATHANDLING OFFWIND

As rounding weather mark, get spinnaker up and drawing fast

Crew weight forward in light air, aft in heavy air, close together

Steer down in puffs, up in lulls. Build speed, then head down

In light air, steer an “S” with wind shifts to maximize speed

Steer to help spinnaker trimmer – don’t steer straight

Better to set sails, steer to windex, than constant trimming

Keep the forward edge of the sail luffing slightly at all times

Watch compass and masthead fly and jibe on major lifts

Theoretical best angles: Light air-95 degrees, mod-135, hvy-170

Not sure true!  GPS VMG will verify

To surf: Keep boat on its feet, reach up for speed, steer down as stern lifts, pump guy and sheets once each wave to start

Heavy air

Use jib for helm balance and to avoid spinnaker wrap on forestay

Sheet led outboard to the rail, eased for lots of twist

Overtrim pole [back] on reach, undertrim on run for control

Ease pole, sheet in hard, to stop death roll near dead downwind

Speed creates stability: the faster the better

Depower order: Vang, pole, mainsheet, spinnaker sheet

Work vang constantly to depower if broaching threatens

Put some of crew on lee rail if lee helm exists

Rule for round-up (broach), round-down (chinese jibe):

“Wet side eases”: Ease low side, crank in high side

In broach, dump main, ease spinnaker sheet

In chinese jibe, sheet main in and pump it, ease pole

Retrim sails as boat steers back to course

SPINNAKER HANDLING

[Practice these and other procedures in this outline by picturing them in your mind. “Virtual sailing”]

Hoisting Checklist:

Correct spinnaker. Packed right. Sheets and guys led correctly

Halyards clear. Set foreguy so pole can raise to just over lifelines

Decide round set [pole raised before mark], or jibe set

Jib and sheet free to jibe over pole if a jibe-set

Hoisting Procedure:

If a round-set, have pole set just over lifelines, ready for hoist

If a jibe-set, have pole’s forward end on deck

Hoist to just over lifelines as jib crosses

Hoist spinnaker quickly but smoothly

Keep pole down and forward initially, above lifeline, aft forestay

Pole back, square with wind, at ¾ hoist. Fully up at full hoist

Foreguy must be eased for both

Most crews sheet in hard immediately as sail is hoisted

Better to delay, to avoid stalling. Sheet in after pole is back

Heavier air: Pole down and back, sheet hard to avoid hourglass

If sail twists, lower halyard slightly, pull foot and leeches

Trim sheet completely only at full hoist. Avoid stalling the sail

Drop and lash down the jib [except heavy air leave it up]

Ease controls for downwind: Backstay, outhaul, cunningham, halyards

Jibing Checklist:

Remove mainsail preventer, if installed

If dip-pole jibe, lead new guy/sheet correctly. New guy to bow

Pole inboard end ready to raise

Unhook babystay

Jibing Procedure [End-for-end]:

Head boat dead downwind, and trim spinnaker square to wind

Foreguy may have to be eased for pole to come back

Bring mainsail onto centerline

Unclip pole from mast and clip it to new afterguy

Unclip pole from old afterguy and push it out. Clip butt to mast

Ease out the mainsail on new jibe

Trim while heading up to new course

Jibing Procedure [Dip-pole]:

Head boat dead downwind, and square spinnaker to wind

Bring mainsail onto centerline

Raise pole butt to band, trip the pole off the sail

Lower the outboard end of pole, swing through the foretriangle

Connect new afterguy. Swing pole out

Ease out the mainsail on new jibe

Lower the pole butt and top up the pole

Pull the new guy aft to square pole to wind. Trim the sheet

Ease old afterguy and sheet

Trim while heading up to new course

Take-Down Checklist:

Decide on a weather or leeward takedown

To weather can keep it inside the jib, on the boat

Assure spinnaker halyard, sheet, and guy free to run

Hoist jib and preset backstay, outhaul, cunningham

Takedown Procedure:

Ease pole forward and keep sheet trimmed while heading up

Trim main and jib for new course while heading up

Take hold of afterguy or sheet, ready to haul in

Let off halyard as fast as gathered in

Gather spinnaker in and stuff it below

Repack spinnaker and rerun lines

 

RACING TACTICS

GENERAL

Know the rules!  Few know more than the basics

Don’t let them avoid responsibility by ignorance

Get the race instructions; pencil course marks on the boat

Races are lost by error, more than they are won by brilliance

Every opportunity for gain is an opportunity for loss, and v.v.

Watch out for potential major mistakes and advantages

Cover ahead and to leeward, loose or tight, esp late in a leg

Ahead to leeward gains in both a lift or header

Don’t get trapped on the layline

Fake a tack or jibe, or do quick double one, to break a cover

Find marks long before the layline, and plan the rounding

Get an inside overlap at 2 lengths to control mark roundings

Avoid boats with right-of-way; watch for luffing or broaching

Steer without preoccupation, e.g. watching crew. Concentrate!

Stay focused on the race, strategy, and boatspeed

Stay out of luffing matches

Must be close to cross to lee bow; can slam dunk if cross

Be constantly aware of wind and current strength around course

Important at all time, absolutely critical in light air

In light air tack seldom, jibe often, don’t chase wind patches

Be patient and stay focused, continuously check other boats

Wind direction may differ around the course

Sail toward side of course, toward shore, if there is more wind

Sail point-to-point in a channel; short-tack off points for a lift

STARTING

Prior to start, determine:

P and S tack headings, oscillations, time to run line [pencil those on boat], favored end and side, current affect

Favored end: Lifted tack to line. F. tack: Lifted tack to mark

Develop a standard plan, with alternatives. Always follow it

B                      C

A

D

¯[Wind]

pin*                                                                              * com. boat

C                                 D

A                                                                B D

 

 

A C             A B D

 

¬ Position @ 1.25 x time to run line before start gun                                           Distance from pin = 2/3 start line length

Distance boat travels = 100’ per min per knot

10’/sec@6 kn, approx. 1.7’/sec/kn.

Starboard tack starts:

A – Pin end, left side favored. Tack onto starboard 10 sec. before half time expired

B – Right end, left side favored. Must yield while on port

Port tack starts:

C – Pin end, right side favored. Should cross fleet if wind to left

Tack onto port 10 sec. before half time expired

D – Right end, right side favored. Cross or duck starboard boats

Watch out for committee boat anchor line!

Critical at start: Clear air, full speed, going right way or can tack

Consider: Where want to be 5 minutes after start?

Observe starting plan of others, e.g. barging

   Must get a decent start, excellent start usually not imperative

With current down line toward pin or to leeward, barge!

Skippers who usually barge are incompetent

Or think everyone else is. Tack to leeward, and force them up

After start, continue to check: wind shifts, relative positions of other boats, wind shifts shown by other boats

   In light air, head to side of course, otherwise work up the middle

      Must sail to a persistent shift – or will end on “great circle route”

SAILING TO WEATHER

Persistent shift is deadly – avoid lifted tack if it may occur

[Persistent: Wind shifts and does not return, e.g. Sequim Bay]

May be actual shift, sail into different wind, change in current

Stay near rhumb line, away from layline, and watch other boats

Tack to expected shift, but only beyond others, short of layline

But do not sail toward expected 40+ degree shift

Becomes 1-leg beat, and boat is beyond layline

In oscillating wind, stay in phase

Tack when wind goes over 5 degrees past median, over 20 sec

When in doubt, don’t tack

If boats on same tack point higher, tack

Conversely, if boats on opposite tack point lower, tack

SAILING OFFWIND

Downwind, if persistent shift expected, sail lifted jibe initially

Otherwise sail headed jibe, and jibe on lifts

As important as tacking on headers upwind – and opposite

On reach, if persistent lift expected, sail low initially

If major header expected, sail high so can come back down

Sail low at beginning of reach unless wind increasing

Work down lower than competition for better angle later

PASSING

Blanket zone is a cone 5 boat lengths downwind

Backwind is 1 length to weather, 3-5 lengths back along course

Both cause header and turbulence

Less critical in turbulent airflow, and shifts give passing options

To pass, position just to leeward or well to windward

A boat ahead can sail up (“luff”) but cannot move down if within 2 lengths of boat trying to pass downwind

Use shifts in windspeed and apparent wind to try to drive thru

If more than 2 lengths downwind when overlap established can move up and luff even if don’t pass clear ahead

Fake tacks or gybes, or do quick double ones

Be patient and watch for mistakes

Race form

[BOAT NAME]

Race___________ Date/Time____________ Finish ____________

Crew__________________________________________________

Start line bearings______/______Ranges_____________________

Marks/Headings_________________________________________

Tide heights/Time _______________________________________

Current:  Slack @_______Max @________Dir______ Speed_____

Slack @_______Max @________Dir______ Speed_____

Differences around course _______________________________

Shoreline effects _______________________________________

Depth contours ________________________________________

Wind: Source _________________ Expect continue? ___________

Speed_____ Dir_____ Stable/unstable______________________

Steady/Oscillating/Shifting? _____________________________

Range _______________________________________________

Shoreline effects_______________________________________

Differences around course_______________________________

Beat headings:  S ________ P ________ S ________ P _________

Time to run line _______ sec. Fav. end _______ Fav. side _______

Start: _________________________________________________

Boats to watch: _________________________________________

Alerts: ________________________________________________

 

RACING RULES, PART 2 – WHEN BOATS MEET

The rules of Part 2 apply between boats that are sailing in or near the racing area and intend to race, are racing or have been racing.

Section A – Right of Way

A boat has right of way when another boat is required to keep clear of her. However, some rules in Section 5 B and C limit the actions of a right-of-way boat.

10 ON OPPOSITE TACKS

When boats are on opposite tacks, a port-tack boat shall keep clear of a starboard-tack boat.

11 ON THE SAME TACK, OVERLAPPED

When boats are on the same tack and overlapped, a windward boat shall keep clear of a leeward boat.

12 ON THE SAME TACK, NOT OVERLAPPED

When boats are on the same tack and not overlapped, a boat clear astern shall keep clear of a boat clear ahead.

13 WHILE TACKING

After a boat passes head to wind, she shall keep clear of other boats until she is on a close-hauled course. During that time rules 10, 11, and 12 do not apply.  If two boats are subject to this rule at the same time, the one on the other’s port side shall keep clear.

Section B – General Limitations

14 AVOIDING CONTACT

A boat shall avoid contact with another boat if reasonably possible. However, a right-of-way boat or one entitled to room

(a) need not act to avoid contact until it is clear that the other boat is not keeping clear or giving room, and

(b) shall not be penalized unless there is contact that causes           damage.

I5 ACQUIRING RIGHT OF WAY

When a boat acquires right of way, she shall initially give the other boat room to keep clear, unless she acquires right of way because of the other boat’s actions.

16 CHANGING COURSE

When a right-of-way boat changes course, she shall give the other boat room to keep clear.

17 ON THE SAME TACK; PROPER COURSE

17.1 A boat that establishes a leeward overlap from clear astern within two of her hull lengths of a windward boat shall not sail above her proper course during that overlap while the boats are less than that distance apart, unless as a result she becomes clear astern.

17.2 Except on a beat to windward, while a boat is less than two of her hull lengths from a leeward boat or a boat clear astern steering a course to leeward of her, she shall not sail below her proper course unless she gybes.

Section C – At Marks and Obstructions

When a Section C rule applies, the rules in Sections A and B continue to apply unless the Section C rule modifies them or states that they do not apply.

18 PASSING MARKS AND OBSTRUCTIONS

18.1 When this Rule Applies

Rule 18 applies at a mark or obstruction to be left on the same side  when boats are about to pass it until they have passed it. However, it does not apply

(a) at a starting mark or its anchor line surrounded by navigable water from the time the boats are approaching them to start until they have passed them, or

(b) between boats on opposite tacks when they are on a beat to windward or when the proper course for one of them to pass the mark or obstruction is to tack.

18.2 Giving Room; Keeping Clear

(a) When boats are overlapped before one of them reaches the two-length zone, if the outside boat has right of way she shall give the inside boat room to pass the mark or obstruction, or if the inside boat has right of way the outside boat shall keep clear. If they are still overlapped when one of them reaches the two-length zone, the outside boat’s obligation continues even if the overlap is broken later. This rule does not apply if the outside boat is unable to give room when the overlap begins.

(b) If a boat is clear ahead when she reaches the two-length zone, the boat clear astern shall keep clear even if an overlap is established later. Rule 10 does not apply. If the boat clear ahead tacks, rule 13 applies and this rule no longer does.

(c) If there is reasonable doubt that a boat established or broke an overlap in time, it shall be presumed that she did not.

18.3 Tacking

If two boats were on opposite tacks and one of them tacked within the two-length zone to pass a mark or obstruction, rule 18.2 does not apply. The boat that tacked

(a) shall not cause the other boat to sail above close-hauled to avoid her or prevent the other boat from passing the mark or obstruction, and

(b) shall keep clear if the other boat becomes overlapped inside      her, in which case rule 15 does not apply.

18.4 Gybing

When rule 18.2(a) applies and an inside overlapped right-of-way boat must gybe at the mark or obstruction to sail her proper course, she shall pass no farther from the mark or obstruction than needed to sail that course.

I8.5 Passing a Continuing Obstruction

At a continuing obstruction, rule 18.2 is modified so that while boats are passing the obstruction an outside boat’s obligation ends if the overlap is broken, and a boat clear astern may establish an inside overlap provided there is room at that time to pass between the other boat and the obstruction. If she does so, her obligation under rule 18.2(b) ends.

19  ROOM TO TACK AT AN OBSTRUCTION

19.1 When safety requires a close-hauled boat to make a substantial course change to avoid an obstruction and she intends to tack, but cannot tack and avoid another boat on the same tack, she shall hail for room to do so. Before tacking she shall give the hailed boat time to respond. The hailed boat shall either

(a) tack as soon as possible, in which case the hailing boat shall also tack as soon as possible, or

(b) immediately reply `You tack’, in which case the hailing boat shall immediately tack and the hailed boat shall give room, and rules 10 and 13 do not apply.

19.2 Rule 19.1 does not apply at a starting mark or its anchor line surrounded by navigable water from the time boats are    approaching them to start until they have passed them, or at a mark that the hailed boat can fetch. When rule 19.1 applies, rule 18 does not.

RACING FLAGS

Start Sequence:  Yellow: 10 min          Blue: 5 min.                 Red: 1st start

Come within hail: L flag. One minute rule: Yellow with black dot

Postponement:  Red and white vertical stripes; 2 horn blasts

Boat over early:  White square with blue cross; 1 blast

General recall:  Blue border around yellow triangle; 2 blasts

Shorten course:  White square with blue center; 2 blasts

Twice around:  Red, white, and blue vertical stripes

Reverse course:  Red with yellow cross

Abandon race:  Black and white checkered; 3 blasts

Protest flag:  Red

 

WINDS

SOURCES OF WIND

Convection causes all wind, by uneven heating/cooling of the earth

Pressure and buoyancy of the air changes, and it rises or falls

Hi pushes air outward, as air sinks in center evaporating clouds

Lo is opposite: air in center rises, clouds form from condensation

Land heats/cools faster. Dry air heats/cools faster

Winds may be general, over a large area, or local

Four causes of convection:

1. Thermal: Air rises as heated [hills may assist]

Lower temp aloft causes lighter air to rise, heavier to fall

Brings down wind from above or sides to replace

May be in small cells, or cover huge geographic area

2. Orographic lift: Air mass passes over elevation changes

3. Front: Boundary between 2 air masses [1 colder]

One air mass displaces the other

Warm front passes over cold; cold under warm

Occluded front is worst weather [cold catches warm]

Fronts travel west to east or northeast

4. Convergence zone: Collision of 2 opposing winds

Wind is vertical, therefore light and variable at surface

May be heavy rain or thunderstorms

Types of winds:

Gradient winds: Air moves from hi to lo pressure

Coriollus force: Caused by earth’s rotation

Wind goes clockwise around hi; counter-c. around lo

Facing wind, lo is on right, hi is on left

Strongest winds are S.E. of the lo center [since it moves east]

Seabreeze: Land heats, rising thermal pulls air in off cooler water

Winds stable overall; but may be unstable in lower elevations

Stability increases during the day. Thermal dies as day cools

Wind strength varies 10 – 25kn

Landbreeze: Land cools in evening, air flows downhill

Tradewinds: Only in subtropics

AIR MASS STABILITY

Air masses more likely stable in winter: less heating of the land

Except when cold fronts pass, lifting warmer air

Stable air mass: Air mass cools at less than adiabatic lapse rate

[Standard rate of cooling is 12 degrees/1000’ altitude increase]

Maintains same air pressure at all altitudes: no rise or fall

Higher temp aloft stops lower air from rising – an inversion

They often form as earth cools from radiation at night

Stability causes lower and steadier velocity and direction in wind

Flows around obstructions like water does [channeling]

May have gusts downwind of obstructions as eddies form

Lifts off surface before a large obstruction it can’t flow around

Stratus clouds, often fog forms; any rain is usually a steady drizzle

Unstable air mass: Rising air causes vertical mixing, gusty winds

Wind tends to go over obstructions, with limited channeling

Winds veer, i.e. clockwise, in gusts, as higher winds descend

Pulled down to replace rising air currents

Cumulous clouds likely; any rain is usually showers, thunderstorms

Turbulent air won’t attach to sails [Frustrating. Flatten them more]

WIND STRENGTH

BEAUFORT WIND SPEED SCALE

Force   Speed   Description                                                       Max Waves

2            5k   Light breeze [wind barely felt on face]           Ripples

3       10k      Gentle breeze [Occasional white crests]                                     2’

4       15k      Mod. breeze [Frequent white crests]                                          4’

5       20k      Fresh breeze [Sea foamy, some spray]                                                  6’

6       25k      Strong breeze [Rig whistles]                                                                             10’

7       30k      Near gale [Spindrift, waves break]                                                       14’

8       40k      Gale [Foam blown in streaks]                                                              18’

9       45k      Strong gale [Spray affects visibility]                            20’

 

Wind force:  Wind pressure increases as the square of the speed

Calms and light winds result from:

Small pressure gradient, stable air mass, inversion, no surface heating, hi pressure, back side of circular flow

Strong winds result from:

Large gradient, channeling, unstable air mass, surface heating, rapid buildup of a hi [over 1030mb], lo under 980 mb, front side of circular flow

Abrupt change in speed or direction results from:

Front passage, sea breeze starts or dies, inversion forms or breaks [often in the morning], thunderstorm, unstable air mass

FACTORS AFFECTING EXISTING WINDS

Geographic features

Cause persistent shifts, channeling, velocity changes, gustiness

Instability in the air mass

Cold front, hot sun with few clouds [esp. p.m.], no inversion

Frontal passage [usually 3-day process. Faster in winter]

Fronts move over the ocean at 5 – 60 kn

Slowest in summer; slower over land

Hi passes N:  Wind goes from NW to N/NE to E/SE

Hi passes S:  Wind goes from W/SW to S

Lo passes N:  Wind goes from SE to SW to NW

Usual in Puget Sound

Lo passes S:  Wind goes from SE/E to NE

Currents

Affects direction and velocity of the apparent wind

Equal, opposite the current

Sailing into a current change causes a persistent shift

Anticipate it if possible

Vector calculates shift [see “Piloting”]

WIND SHIFTS

Stable air:  Relatively steady, non-shifting wind

e.g. Seabreeze starts offshore midmorning after inversion breaks

Builds and veers till midafternoon, backs as it dies. Inversion forms

Unstable air: Oscillations as upper winds come down

May be random or patterned, typically 10 – 20 min. in light air

As fast as 2 – 3 min. in heavy air; gusts are usually veered

Patterns usually fairly predictable in speed and direction

The higher the speed difference, the faster and farther the change

The dominance of one wind over the other may reverse

Wind slants may be visible in bands across the water

They move right to left. Be on starboard in the gusts

Persistent shift: Any time a new wind direction prevails

It is the most critical determinant of race outcome

May arrive progressively or instantaneously

Caused by seabreeze, front passage, break in inversion

The longer the leg, the more likely one will occur

Suspect whenever wind moves past previous oscillations

Or if a continuing change in velocity, or original wind dies

Watch clouds, smoke, swell, boats, etc for direction change

Oscillations may occur during a progressive persistent shift

If so, once it reaches max it will probably shift back some

May occur at specific points around course, e.g. channeling

Different winds in different areas of the course is common

Changes in topography, e.g. a point, make a shift certain

Changes in current cause an apparent wind shift

Stable wind crossing shore will channel or lift before shore

Unstable will turn more perpendicular

Downburst: Catspaw to thunderstorm

Size of cloud shows size; anvil shows t’storm weakening

Wind radiates out from center: Sail a reach around center

Inversions – layer of warmer air at higher altitude

Usually form at night in hi as land cools

They stop the mixing of windy upper and calm lower air

Calm or light, backed winds develop at surface

Cause haze and stagnant air; may last days

As they break, faster veered wind comes down

Break is not instant, gusts and oscillations give warning

Wind shear: May cause different wind at deck and masthead!

Results from layering of 2 different winds

Requires severe twist one tack, reverse twist on other! Frustrating

Sheet to best compromise [sail “lifted” wind each tack?]

CURRENT

Current called by the direction it flows [opposite wind]

Study shoreline and depths [faster where deep or passes point]

Flow reverses inshore first when tide changes

Fastest current outside a bend, or off a point

Eddies and speed changes shown by flotsam line and tide rips

May be just off a point as well as behind it

Wind against current creates chop; if with current, a smooth

Change of tide may cause a wind change – watch for it

It certainly will change the apparent wind

Try to “lee-bow”: current on lee bow pushes upwind

In constant current, there is no “lee-bow” advantage

If current changes during race, lee-bow strategy is critical

Use ranges, buoys, float to gauge current – look behind!

PUGET SOUND CLIMATE

Position of Pacific hi [1025mb] most important factor

S in winter, N in summer off the coast

Alters typical weather if it does not follow the norm

E.g. if it stays north in winter, drought occurs

Dec. – Feb: Permanent lo in Gulf of Alaska sends continual storms

Pacific hi is south and does not block these

Mar. – May: Hi starts north and begins blocking storms

June – Aug: Well-developed hi

Alternates warm sunny periods with cloudy marine air

Cloudy days are cool, but usually have sun breaks

Sun often brings seabreeze

West seabreeze in Strait, north seabreeze in Sound

Increases if lo in E Wa and hot sun in Centralia

Hi in E Wa can bring hot east winds

Sep. – Nov: Hi moves south and storms begin to break thru

Fog common, especially in the Strait

If hi stays late, have beautiful indian summer

PUGET SOUND WINDS

Convergence zone: N.W. wind splits around Olympics

Reconverges on sound from N and S

Usually forms at Everett and moves S to Tacoma

Gradient winds: Substantially altered by channeling from:

Strait, Sound, Hood Canal, Olympics, Cascades

Elevation changes, headlands, etc. affect flow

Affect speed and direction of the wind

Wind tends to follow the shape of the sound

Frontal passage: Pressure difference determines wind speed

The faster barometer falls, faster storm comes, stronger it is

Wind usually shifts SE to SW in Sound at passage

May shift 90 degrees in one minute as front goes thru

May shift E to W in Strait

Superstorms, below 970 mb, form quickly from far S

Seabreeze: Typical in summer when sunny

Becomes gusty as strength increases, due to topography

Strait may have W winds to 25 kn, gusting 40. May be fog

Strongest winds S.Vancouver Is., 7 p.m. to midnight

Expect if a lo in E Wa

Seabreeze moves S down Sound, fills on W side first

Winds N if Centralia hot, NW if lo over E Wa

Wind dies at sundown unless a lo over E Wa

Arctic front: Forms in winter with hi over Canada, lo in Cal

Frigid air flows S, may exceed 25 kn, and last 2 weeks

Winds typically NE to E

Heavy snow if wet marine air displaced

Hi pressure wind: N to NW wind, may blow 50 kn on coast

Lo passes, and hi, over 1030 mb builds fast [under 3 hrs]

The hi forms offshore, with the lo still over E Wa

Land breezes: Small pressure gradient, from cooling at night

Downslope wind less than 10 kn, up to 1 mile offshore

E shore of N Sound noted for this, except Cultus Bay

Magnolia Bluff always has NE wind down bluff, in a N wind

With N or S winds in Sound, may be either E or W in Strait

Check pressure at Belligham, Olympia, Quillayute to forecast

Higher pressure difference causes higher speed

1 mb or less between locations causes light and variable winds

With E wind in Strait, Ediz Hook eddy may form

Wind S at Smith I., E at S San Juans, N at Trial Is., W at Ediz.

Velocity may vary greatly at different points

NAVIGATION

DEFINITIONS

Purpose:  Fix position, determine CMG and VMG, avoid danger, reach destination

Navigating is easier at night: fewer visual distractions to beacons

But harder to see dangers and routes thru narrow passes

Tools: Charts, Coast Pilot, Tide/Current tables, Light List, binoculars,

calculator, dividers, chronograph, compass, plotter, knotmeter, RDF, depthsounder, GPS, Sextant and tables

Dimensions: Direction, distance, time, speed, position, depths, heights

Bearing: Compass direction from boat to observed object

Range: 2 charted objects in line from boat giving an LOP

Course (C): The rhumb line, over the ground, intended to travel

Heading (H): Direction steered as estimated to make good the course, with estimated corrections for current and leeway

Course-made-good (CMG): Actual path over the ground

Speed: Speed through the water

Speed-made-good (SMG): Actual speed over the ground

Velocity-made-good (VMG): Actual speed toward a destination

Affected by tacking angles as well as current and leeway

Line of Position (LOP): A bearing line drawn on a chart

May be from visual, electronic, or celestial source

May be an arc of a circle, e.g. celestial sights

Multiple LOPs should intersect at a large angle for accuracy

Fix (FIX): Accurate position from (combination of) bearings, distance, close fixed object [e.g. passing a buoy], depth, vertical bearing, etc.

Running fix (RFIX): LOP advanced based on time, speed, direction

Corrected for current and leeway. Limited accuracy – really a DR

Dead Reckoning (DR): Calculated course and position, without reference to visible charted objects

Based only on plotting heading and speed on the chart

Estimated Position (EP): DR corrected by est. current and leeway

Plotting: Navigation info computed and placed on a chart

Labels: Label for line placed on line, other labels not on line

Label: FIX, DR, EP, LOP; Speed; Time; Distance; Data source

Plotting formulae: D=ST, S=D/T, T=D/S

DEAD RECKONING (DR)

Purpose:  Advance position from last known position by heading, speed, time – w/o current or leeway allowance

Current and leeway are estimated at beginning of each DR (hourly)

An estimated heading is set as the course to steer

DR is plotted on the chart by speed and heading from a known fix

Or from the last DR (not EP)

DR PLOTS:

Start DR plot on leaving a known position; new DR at each fix

Plot EP each hour, based on heading, est. current, and leeway

Each new hour’s plot starts from the ending DR point

EP calculated at end of each hour by cumulating all vectors

Plot EP, start new DR, whenever heading changes

Dangers: DR inaccurate at best, way off at worst if currents strong

Errors in EP result from errors in heading, current, leeway calcs.

The sector between DR and EP is most probable area boat is in

Recognize boat may even be either side

Due to stronger or weaker current, or flow in different direction

CURRENT CALCULATIONS:

“Current” includes steering error, etc

For sailing, however, leeway should be calculated separately

90 degrees to heading. Greatest when close-hauled in strong wind

Find by: H less CMG when no current, and ranges available

Vectors for current and leeway are plotted to determine each EP

Current estimates must allow for variations due to tidal changes

Average current set and drift for each hour is estimated

A fix will show errors in estimated current and leeway vectors

I.e. where boat actually is vs. where it was calculated to be

Vectors, calculated by direction, speed, and time, may determine:

Expected track & speed over ground (if boat speed and heading, and current set and speed are all known)

Set/Drift of current (if boat’s heading, CMG, and speed known)

Required heading for intended course (if current set and speed known)

Difference between DR and EP is current and leeway vectors

*0900 DR

0800                      A                       B

FIX*                                    C            *0900 EP

Line A: Each hour, plot and label H in degrees and S in knots

Line B: Estimate combined current and leeway vectors [may not form a straight line, and may oppose each other]

Line C: Plot and label estimated CMG and resulting EP

Substantial errors can result from miscalculating both A and B

TAKING BEARINGS:

Use hand bearing compass or steering compass [less accurate]

At least 2, preferably 3, at as wide intersecting angle as possible

Two bearings on a single point can give distance off

Steer steady heading & speed, time 2 bearings on a fixed point

Larger the angle, less the current, the more accurate

Plot LOPs, open dividers to distance run (corrected for current), align dividers on LOPs parallel to estimated course [not heading]

Danger Bearings (DB)

Plot LOP outside danger to visible point on chart

As boat approaches, assure bearing to point does not cross DB

ELECTRONIC AND OTHER NAVIGATION AIDS:

[Use in conjunction w/ DR and visual observations]

GPS: Available worldwide, and accurate generally within 50’

LORAN: Supposedly being phased out. Inaccuracies in inshore waters, due to radio wave refraction, are serious!

RDF

1 mile accuracy @ 10 mile distance as good as can count on

Correction for ambiguity: Steer for few min. & see direction of       change. Otherwise can think you are 180 degrees off

Depthsounder

Plan the route in advance, and follow. Make list of checkpoints

Once lost, very difficult to regain a fix

Angle back & forth over a depth contour line to follow it

Look for aberrations in the depth contour to give fix

Note rate & direction of depth change & compare with chart

Sail to one side of destination when closing coast

Then turn to follow a set depth

“Barking Dog” Navigation

Sounds, e.g. breakers, cars on a coastal highway

To follow shore, angle in & out & listen for

Must know no off-lying hazards

Use road map for better definition of shore structures

Kelp

Kelp line is on rocky bottoms up to 50′ deep

Check chart to see how close 50′ line is to shore

Water version of hiway “Fog Line”. Stay outside kelp

Caution: Strong current may sink kelp

“Bob” a Light

Move sight level up and down to check edge of light range

When closing shore, note when features first seen

Gives distance off; bearing gives LOP

Distances of visibility of objects when sitting in cockpit:

City Glow

Can show over 100 miles on a dark night

Take compass bearing on center for estimated LOP

Shipping

Usually in a well-defined lane, traveling a determinable

heading, e.g. in Strait or Sound

RULES OF THE ROAD

Buoyage system

Rule: “Red right, returning”: Red buoy to starboard coming in

Have even #s, increasing upstream. Green to port, odd #s

Red/white stripes: mid-channel

Diamond: danger. Crossed diamond: forbidden. Circle: caution

Right of way

Under power, vessel on right, or being overtaken, has right of way

Under sail, vessel on starboard, or to leeward, has right of way

Ship in its channel has right of way

Vessel fishing with marked nets out has right of way

Sound signals: 1 short: moving to own right. 2 short: moving to left.

   3 short: engine astern. 5 rapid: danger

 

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